Walk Through: Chapter 3
Head out of the Nashkel Mines the way you came in. (you can exit the mines from the lowest level, but it puts you in a pretty bad neighborhood you may not be prepared for). Once out of the mines, head back to Nashkel and talk to Berrun Ghastkill for your reward of 900 gp and 1000 xp.
As you head toward the Inn to rest you will encounter yet another assassin intent on killing you. Will these idiots never give up? You may wish to wait until the Nashkel guards are near at hand before approaching the Inn, they will help you to dispatch the fellow. In the carnage you will discover magic boots, a ring of infravision, and a short sword+1.
Head back to Beregost and enter the Jolly Juggler. Officer Vai of the Flaming Fist is offering 50 gp per bandit you can kill. My, that's a nice bounty. These bandits must be causing a lot of trouble. It's time we found out what they were up to, don't you think?
Buffing Up With Experience. Unfortunately, we aren't yet tough enough to tackle the bandit's stronghold, more is the pity. Instead, we need to get more experience while doing some exploring. So, it's time to see what lies north of the Friendly Arm Inn along the road to Baldur's Gate.
There are many buffing up goals here. So if you need more expereince go to it before you go North of the Friendly Arms Inn.
North of the Friendly Arms Inn is the tile where we found Ajantis the Paladin. Further along the road to the west and a bit north are three NPCs standing around. If you run into any bandits here, kill them and take their scalps. Note that bandit scalps stack if you need room in inventory! Talk to Sonner. He'll tell you that a witch has been causing the village a lot of trouble. Tell him you will take care of his problem.
Now, this whole area is infested with Ankheg. They are too tough for us, so we need to avoid them. Fortunately, it isn't hard to do. Head due north from Sonner to the beach behind the trees. It is important to stay on the beach, or you are likely to encounter an Ankheg, much to your regret. Follow it North and exit the tile to the north, to the Bridge.
The Bridge to Baldur's Gate (Wyrm's Crossing). If you go across it you will find it is closed by order of the Duke. But, you can ignore it for now and head north along the eastern shore until you come to a small house with Tenya standing outside. Talk to her and tell her you are here to stop her vile actions. She will attack you. Attack her and when you first hit her she will talk to you again. Tell her you will help her and STOP the combat. She should be blue to you again. Now, head back to Sonner in the tile to the south retracing your footsteps along the beach. Tell Sonner about what Tenya told you and demand the bowl. He'll give it to you and although the villagers turn red they usually will not attack, there is no need to kill them unless you are annoyed at how they smell. Now head back to Tenya and collect a reward of 2500 xp! A lot easier than killing 300 Kobolds, huh?
|High Hedge. OK, time to head back south for easier hunting grounds. Tromp from the Friendly Arms to Beregost and then head west to High Hedge. Walk down the path/road southwest until you hit the keep. You will pass the Ranger Kivan (he's not as strong as Minsc, but fights slightly better, but if you still have Misc now, keep him). Skirt the north side of the keep until you find some skeletons. Kill them and keep one of the heads. Now head south killing any other skeletons, gnolls,spiders, and dogs in your way and exit to the south of the tile into the hills (its actually southwest of Beregost - evil Bassillius from another quest is on the East side of the same area). Once in the hills go east just under the ridgeline so you are following the top of the map more or less. You will come to a wolf and a chicken, kill the wolf and then talk to the chicken. He is actually a polymorphed person! Agree to help him by taking him to his former master. Head back the way you got here to High Hedge and enter the keep. Save your game here and then talk to the mage Thalantyr in the center of the keep. Convince him to help, don't just leave. He'll ask you to get a skull. Conveniently we have one! Save again. Now talk to him and give him the skull. He will cast the Antichickenator spell and either the chicken will be turned back into a man or it will explode. More often than not explosion is the result, so reload and try again if it happens. Once the spell works talk to Mellicamp to get 2000 xp and an increase of 1 to your reputation.|
Other Quests for Buffing
Keldath Ormlyr in the temple in Beregost will offer you a reward if you defeat the evil cleric Bassillus. Go southwest to find Bassillus in a circle of stones. Defeat Bassillus and his undead horde and take his holy symbol.
Minsc in Nashkel will tell you that he is going to save his charge from the Gnoll Stronghold and will invite you along. Go to the southwest corner of the map to reach the Gnoll Stronghold. Fight your many through many gnolls until you find the powerful wizardress Dynaheir in one of the pits, she will join you if you need that kind of help. In any case, your team needs to be level five before tackling Cloakwood, if the Gnoll Stronghold below is not enough try these (on the way even).
of Gnoll Stronghold:
Gnoll Stronghold: Minsc in Nashkel will tell you that he is going to save his charge from the Gnoll Stronghold and will invite you along. Go to west of Nashkel of the map to reach the Gnoll Stronghold OR try to enter North of Gnoll from the east or north. Fight your many through many gnolls until you find Dynaheir in one of the pits.
|South of Candlekeep|